Dungeon Antics [Alpha]

Dungeon Antics Alpha Play

*Updated URL

Known Issues

  • Initial loading takes 15-30 seconds without a progress bar, starting the game too soon can have issues
  • First session or sessions after an update incorrectly load the player completely, this causes combat to fail and the player to die. Things go back to normal after this.
  • Replacing a two 1H weapons/items with a 2H item with a full inventory may still cause 1 of the 1H items to disappear.
  • Loot Tables are still Work in Progress, some use an old proof-of-concept setup while others use the newer implementation
    • Recently added some more tweaks to the loot system
  • Chests may be a bit buggy.
    • Normal Loot chests, Locked Chests, Mimic Chests
  • Mimics spawn as normal monsters (old spawn system).
    • Mimics now only spawn during special events
  • Fixed some randomization rounding
  • Updated event data to be more flexible with the dynamic implementation
  • Updated Admin UI for new/edit events (not seen in the app)

Ploppy Bird

Happy 2020 everyone!

Starting off this New Year with a little project I originally attempted in college years ago using Java. Finally got around to remaking it in Unity.

Introducing Ploppy Bird! Yes, it’s as silly as it sounds: you control a bird flying through the air and your objective is to “hit” moving cars on a highway. The more you hit before the time runs out the higher your score.

Check it out below

Ploppy Bird on Google Play